“It’s an honour to work with Razer CEO”
It has been quite a journey for Razer since it was founded in 2005, growing from a start-up to now a 1,400-strong multi-national corporation across 11 countries. We speak to Razer’s Chief of Staff Patricia Liu to find out how the company is engaging its employees and how it is like working with its Founder and CEO Tan Min Liang.
Razer was put into the spotlight last year after former employees came out claiming there is a culture of fear at the company instilled by its founder and CEO Tan Min Liang.
But that’s not the case, according to Andrew Ng, one of the employees we spoke to, saying it’s a privilege to work with Tan who never fails to amaze the team with his ideas and passion.
“It’s a privilege to work with him and I’m always impressed with the vision and passion that he has. Whenever we suggest something, he would surprise us with an idea that we’ve never thought before,” he said.
Patricia Liu, Razer’s Chief of Staff, echoed Ng’s sentiments, adding that it’s not often employees get the opportunity to work with the founder of a company, who has scaled many rungs in every aspect of the business as the company grew.
“He insists on nothing but the best for the company and that’s what drives people to grow and do better.”
“It’s an honor to work with Min. Founders are very passionate because of what they grew the business from the ground up and have grown the brand from scratch. So he insists on nothing but the best for the company and that’s what drives people to grow and do better,” she said.
“At bigger companies with more organizational layers, people tend to be more siloed but here everyone is expected to pay attention to every last detail. Working with him has been a pleasure because Min cares about every single detail– be it the product, marketing, social media posts, HR or even finance.
“Everything is personal to him. And honestly, how often does one get to work with someone like that?”
What do they look for in a talent?
Meanwhile, Razer is constantly looking for the best talent out there to add to their 1,400-strong workforce globally which include 450 staff at its APAC headquarters in Singapore.
Its employee gender ratio stands at 65% male and 35% female, a healthy figure for the male dominated gaming and tech industry, said Liu.
“We look for people based on their merit, skillset and passion.”
But she shared that the company hopes to welcome more female talents. In fact, gender, race and age is not a factor in their recruitment strategy.
“We are gender, race and age agnostic. We look for people based on their merit, skillset and passion.
“As our motto is For Gamers, By Gamers, we are very high on finding people who are gamers themselves. This is especially so for marketing and product design related jobs, so that they can understand the psyche of gamers and what they are looking for in a product or software,” she added.